o Increasing the production capacity and redundancy
o Security of supply
o Commonality, co-operation and shared capabilities
o R&D to meet the needs
o Fight light – mobility is protection
o Importance of mobile camouflage
o Anti-drone capability
The aim of this wargame is to explore how mixed fleets of wheeled and tracked vehicles will fight. The wargaming will explore how simulation and modelling can help support decision making.
Heavy equipment requires constant maintenance and repair. In the mission area, however, only limited possibilities are available for this. A reproducible and validated quality statement about the material used is not possible. Only the number of vehicles used and those that failed in the field is documented.
This is where situation-adapted and mobile test rig technology can provide a decisive advantage:
In combination with other support services such as vehicle-integrated monitoring systems, mobile workshop solutions or additive manufacturing processes for wear parts, mobile test rig technology offers great opportunities to increase the performance of mobile forces.
The workshop shall give an insight into modern chances of stationary and mobile test rig technology and work out the necessities and requirements in an open discussion, which result in the best possible use in the mission area
The requirement to introduce Robotic and Autonomous Systems at scale has been validated, and while uncrewed Systems are rapidly developing and improving, the first focus is rightly on the networks they will integrate into. Future systems will need to be designed to integrate, and will be expected to integrate, into the network in the most user friendly way. This workshop will examine the trade-offs and the challenges in achieving this and share different perspectives across the following areas:
The Field Army looks 3 years ahead within the constraints of defined programmes and existing vehicles. This requires a more agile approach to deliver the best capability for the soldiers of today. How do you best gather this feedback from end users and translate that into capability?
The aim of this wargame is to explore how mixed fleets of wheeled and tracked vehicles will fight. The wargaming will explore how simulation and modelling can help support decision making.
Commonality reduces cost and is critical for nations to deliver mass on the battlefield. Learn how this be extended to RAS and how remote platforms can be joined digitally. Can networks and radios cope with the data generated? How can digital and physical architecture, and human interfaces combine to deliver RAS as a combat capability? After defining the problem space, attendees will discuss:
In-service platforms including Wolfhound, Mastiff, and Ridgeback protected mobility platforms, the Panther and Foxhound 4x4s, the tracked Bulldog FV430, as well as utility platforms such as the Coyote, Jackal, Land Rover, and Pinzgaue are to be consolidated to around 5 designs under the Land Mobility Programme (LMP) which has £2.2bn budgeted over 10 years.
PART 1: Land Support Solutions
PART 2: Land Mobility Programme Mission System Primacy
The Ukraine war has many lessons for NATO, but one of the key lessons is the need to rethink the linkage between its force planning and its defense industrial base. Some of these lessons reinforce the lessons of past national, NATO, and EU studies. Some illustrate the need to take a new approach to shaping the industrial base of NATO states and their strategic partners, and some are tied to the need to look beyond defense and to look at the national and collective trends in terms of grand strategy.
Discussion topics may include: