Colonel Armin Dirks

Federal Office of Bundeswehr Equipment, Information Technology and In-Service Support Bundeswehr

During his early career, Colonel Dirks served as an Armour Officer in a tank battalion as platoon commander, signal officer, intelligence officer, company commander, and deputy battalion commander. He also held assignments as officer candidates’ class leader, as chief of life firing exercise branch at the Armoured Forces School, and as S-3 Ops officer in an Armoured Division HQ.

For many years, Colonel Dirks served in the armament sector. In early years, as desk officer for simulation & training systems, for armoured capability transformation, and for material requirements. Later, he held the appointment of section chief for material development of the Armoured Corps. Simultaneously, he was the chairperson of the LEOBEN Combat Development Working Group.

Colonel Dirks served two terms in the German Federal MoD. One as ministerial official for Research & Technology. The other as desk officer for the Main Ground Combat System, which is supposed to become the successor system of LEOPARD 2 MBT. Since 2020, Colonel Dirks serves as Head of Operations in the Combined Project Team of the Main Ground Combat System.

Colonel Dirks holds a Dipl.-Ing. Degree in Mechanical Engineering and a Master of Science Degree in Operations Research. His mission assignments include Bosnia & Herzegovina, Kosovo, and Afghanistan.

Day 2 - Operations & Firepower - 23 JAN

15:00 MAIN GROUND COMBAT SYSTEM: SIGNIFICANT ENHANCEMENT OF FIREPOWER & LETHALITY CAPABILITIES FOR FUTURE BATTLEFIELDS

  • Enlarged effective ranges for firepower and lethality
  • Increase of precision and effects with extended weapon mix for collaborative combat
  • Optimized engagement process of a multi-platform system including robotics and high degree of automatization on platform and system level 

17:30 PANEL DISCUSSION: FIREPOWER AND LETHALITY

  • How does the anticipated hybrid, evolving nature of future conflict necessitate use of launch platforms allowing constant reconfiguration of effectors?
  • To what extent is the ability to host the widest variety of effectors, the main differentiator between weapons platforms?
  • From the user perspective, how can the manufacturers of weapons platforms meet this challenge

Day 4 - Uncrewed Systems - 25 JAN

10:30 PANEL DISCUSSION: UNCREWED SYSTEMS IN THE CONSTRAINED NETWORK ENVIRONMENTS OF CONTESTED BATTLEFIELDS

Uncrewed systems, especially those that are remote-controlled, require the ability to exchange data over a network. For applications such as surveillance and reconnaissance, the ability of uncrewed systems to stream data is critical for enhancing the situational awareness of the human component. All of this will need to take place at the edge with constrained bandwidths and in environments where adversaries will try to jam and deny access to the network.

  • The Internet of Battlefield Things? How do we view the Future digital Operating Environment? What will characterise it?
  • Do we need to assure network access? What is the role of reversionary modes or preprogrammes action when access to the network is gone? Is that a suitable solution or is assured access critical?
  • How to minimize latency? What can be done to reduce latency? What is the optimal package size to transmit data? Where should processing take place to reduce lag? Does existing technology meet the requirement?

Check out the incredible speaker line-up to see who will be joining Colonel Armin.

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